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 Index of tutorial: Sauber Mercedes C9 Go to tutorial
Index of tutorial
Sauber Mercedes C9
Modeling & Texturing
Lesson 1 Preliminary
• Placing the reference images in 3dsmax
Lesson 2 Body (I)
• Basic shapes unig splines
• Debuging splines
Lesson 3 Body (II)
• Surface Modifier
• Moving splines at the 2D space
Lesson 4 Body (III)
• Conversion to Editable Poly
• Symetry modifier
Lesson 5 Body (IV)
• Polygonal modeling. Cuts and segmentation. Working with vertices
• Smooth Mesh modifier
Lesson 6 Body (V)
• Adding detail to the body
• Polygonal modeling: new faces creation
Lesson 7 Body (VI)
• Polygonal modeling: debug the back area
Lesson 8 Body (VII)
• Polygonal modeling: separate the main mesh to elements
Lesson 9 Body (VIII)
• Polygonal modeling: polygons exclusion
Lesson 10 Body (IX)
• Creating the elements borders
Lesson 11 Body (X)
• Modeling the lateral
Lesson 12 Body (XI)
• Debuging the rear area
Lesson 13 Body (XII)
• Boolean operations and Polygonal modeling
Lesson 14 Body (XIII)
• Frontal a rear area details
Lesson 15 Body (XIV)
• Central area modeling. Air holes
Lesson 16 Body (XV)
• Debugind the air holes
Lesson 17 Body (XVI)
• Separate the door to a new element
Lesson 18 Body (XVII)
• Central area details: fuel tank and air hole
Lesson 19 Body (XVIII)
• Modeling the door
Lesson 20 Body (XIX)
• Frontal area details
Lesson 21 Body (XX)
• Frontal area details (2)
Lesson 22 Body (XXI)
• Frontal area details (3)
Lesson 23 Body (XXII)
• Frontal area details (4)
Lesson 24 Accesories (I)
• Rear spoiler modeling
Lesson 25 Accesories (II)
• Lights
Lesson 26 Accesories (III)
• Modeling the antena, central ligh …
Lesson 27 Accesories (IV)
• Rear lights modeling
Lesson 28 Accesories (V)
• Splines modeling: rear spoiler
Lesson 29 Accesories (VI)
• Splines modeling: rear spoiler (2)
Lesson 30 Accesories (VII)
• Polygonal modeling. tires
Lesson 31 Accesories (VIII)
• Polygonal modeling. tires (2)
Lesson 32 Accesories (IX)
• Polygonal modeling: rear mirrors
Lesson 33 Accesories (X)
• Body final details
Lesson 34 Texturing (I)
• UVW maping: plane mappings
Lesson 35 Texturing (II)
• UVW maping: plane mappings, materials
Lesson 36 Texturing (III)
• Elements
Lesson 37 Texturing (IV)
• Unwrap UVW modifier
Lesson 38 Texturing (V)
• Maps edition
Lesson 39 Texturing (VI)
• Maps edition (2)
Lesson 1 - Global Vision
Lesson 2 - Irradiancy maps and secondary lights
Lesson 3 - Inside illumination and ambient
Lesson 4 - System and Materials window
Lesson 5 - More about reflexions/refractions
Lesson 6 - Reflexions/refractions by default
Lesson 7 - Raytrace maps
Lesson 8 - Auto-illumination and Caustics. VRay shadows
Lesson 9 - Radiosity
Lesson 10 - HDRI
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 Lessons: 39
 Detail images: 704
 Progress files: 39
 Model vertices: 101323
 Posted date: 15/12/2009
 Aprox. duration: 15-20 days
 Online Access: YES
modeling 95 $US (33 lesso.)
rendering 40 $US (10 lesso.)
texturing 0 $US (6 lesso.)
Currency:  Euros - US Dollars
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