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 Index of tutorial: Audi TT Roadster Go to tutorial
Index of tutorial
Audi TT Roadster
Modeling
Lesson 1 Preliminary
• Reference images positioning
Lesson 2 Body (I)
• Conversion from primitives to editable-poly
• Editable poly modeling techniques
• Meshsmooth modifier
Lesson 3Body (II)
• Objects properties
• Creation of the base structure with editable poly
• Symmetry modifier
Lesson 4Body (III)
• Shapes adjust:: segmentation plane, cut...
Lesson 5Body (IV)
• Polygonal modeling: working with the door
Lesson 6Body (V)
• Front details
• Grille
Lesson 7Body (VI)
• Front elements adjust
Lesson 8Body (VII)
• Working with polygons: the front spoiler
Lesson 9Body (VIII)
• Final details of the front part
Lesson 10Body (IX)
• Back part of the car
Lesson 11Body (X)
• Details of the back part of the body
Lesson 12Body (XI)
• Creation of the borders in the back side part
Lesson 13Body (XII)
• Windscreen frame
• Body mesh collapse
Lesson 14 Accessories (I)
• Splines modeling: gasoline tank cap
• Central stop light
• Centering the pivot point
• Front grille and logotype
Lesson 15 Accessories (II)
• Splines modeling: spoiler grille
• Lateral lights
• Splines modeling: logotype
• Exhaust modeling
• Lathe modifier: the antenna
Lesson 16 Accessories (III)
• Polygonal modeling: rear-view mirror
Lesson 17 Accessories (IV)
• Windshield
• Wipers
Lesson 18 Accessories (V)
• Polygonal modeling: front lights
Lesson 19 Accessories (VI)
• Final details of the lights
Lesson 20Wheels (I)
• Rim modeling
• Circular Array
Lesson 21 Wheels (II)
• Rim final details
• Tire modeling
Lesson 22Inside (I)
• Internal details of the doors
• Windshield internal frame and lateral windows
Lesson 23Inside (II)
• Bask side
• Splines modeling: security arcs
Lesson 24Inside (III)
• Dashboard
Lesson 25Inside (IV)
• Dashboard final details
• Lathe modifier: lever
Lesson 26Inside (V)
• Dashboard
Lesson 27Inside (VI)
• Polygonal modeling: the steering wheel
• Other internal details
Lesson 28 Inside (VII)
• Modeling of the seats
Rendering
Lesson 1 - Global Vision
Lesson 2 - Irradiancy maps and secondary lights
Lesson 3 - Inside illumination and ambient
Lesson 4 - System and Materials window
Lesson 5 - More about reflexions/refractions
Lesson 6 - Reflexions/refractions by default
Lesson 7 - Raytrace maps
Lesson 8 - Auto-illumination and Caustics. VRay shadows
Lesson 9 - Radiosity
Lesson 10 - HDRI
 
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 Characteristics
 Lessons: 28
 Detail images: 692
 Progress files: 38
 Model vertices: 322553
 Posted date: 01/01/2004
 Aprox. duration: 10-15 days
 Online Access: YES
 Price
modeling 130 $US (28 lesso.)
rendering 40 $US (10 lesso.)
Currency:  Euros - US Dollars
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