| Modeling |
| Lesson 1 |
Preliminaries
• Placing the reference images using the 3dsmax |
| Lesson 2 |
Body (I)
• Basic shapes using splines
• Debug splines |
| Lesson 3 |
Body (II)
• Surface Modifier
• Move the plsines at the ·D space |
| Lesson 4 |
Body (III)
• Editable Polygon conversion
• Symetry modifier |
| Lesson 5 |
Body (IV)
• Polygonal modeling. Segmentations and cuts. Working with vertices.
• Objects poperties |
| Lesson 6 |
Body (V)
• Mesh smooth modifier
• Polygonal modeling: frontal area details (I) |
| Lesson 7 |
Body (VI)
• Polygonal modeling: frontal area details (II) |
| Lesson 8 |
Body (VII)
• Polygonal modeling: fontal borders (I) |
| Lesson 9 |
Body (VIII)
• Polygonal modeling: fontal borders (II) |
| Lesson 10 |
Body (IX)
• Polygonal modeling: fontal borders (III) |
| Lesson 11 |
Body (X)
• Elements. Separate the frontal from the main mesh. |
| Lesson 12 |
Body (XI)
• Working with Editable Polygon elements |
| Lesson 13 |
Body (XII)
• Polygonal modeling: hood and lateral |
| Lesson 14 |
Body (XIII)
• Elements. Detaching the hood from the main mesh. |
| Lesson 15 |
Body (XIV)
• Elements. Detaching the ópticas.
• Polygonal modeling: Debuging the car's lateral area. |
| Lesson 16 |
Body (XV)
• Modeling the cover. |
| Lesson 17 |
Body (XVI)
• Polygonal modeling: adding the lateral details. Air Entrada |
| Lesson 18 |
Body (XVII)
• Polygonal modeling: Debugin the air entrada. |
| Lesson 19 |
Body (XVIII)
• Detaching the door. |
| Lesson 20 |
Body (XIX)
• Modeling the door. |
| Lesson 21 |
Body (XX)
• Lateral elements borders. |
| Lesson 22 |
Body (XXI)
• Working with vertices: general adjustment to the references.
• Detaching the back window. |
| Lesson 23 |
Body (XXII)
• Modeling the top area air entrada. |
| Lesson 24 |
Body (XXIII)
• Debugin the top area air entrada. |
| Lesson 25 |
Body (XXIV)
• Polygonal modeling: create the back area polygons. |
| Lesson 26 |
Body (XXV)
• Segmentatios and cuts. Debug the back area. |
| Lesson 27 |
Body (XXVI)
• Modeling the back area (I) |
| Lesson 28 |
Body (XXVII)
• Modeling the back area (II) |
| Lesson 29 |
Body (XXVIII)
• Modeling the back area (III) |
| Lesson 30 |
Body (XXIX)
• Modeling the back area (IV) |
| Lesson 31 |
Body (XXX)
• Modeling the back area (V). Boolean operations. |
| Lesson 32 |
Body (XXXI)
• Detach the back area in a new element. |
| Lesson 33 |
Body (XXXII)
• ópticas holes borders. |
| Lesson 34 |
Ruedas (I)
• Modeling the back-side mirror (I) |
| Lesson 35 |
Ruedas (II)
• Modeling the back-side mirror (II) |
| Lesson 36 |
Accessories (III)
• Modeling the back-side mirror (III)
• Back side Ópticas |
| Lesson 37 |
Accessories (IV)
• Box modeling: the windows join. |
| Lesson 38 |
Accessories (V)
• Lateral windows. |
| Lesson 39 |
Accessories (VI)
• Back glass. |
| Lesson 40 |
Accessories (VII)
• Parabrisas
• Composition object FusForma (Shape Merge) |
| Lesson 41 |
Accessories (VIII)
• Back Difusor (I) |
| Lesson 42 |
Accessories (IX)
• Back Difusor (II) |
| Lesson 43 |
Accessories (X)
• Escape tubes modeling. |
| Lesson 44 |
Accessories (XI)
• Frontal area accessories. |
| Lesson 45 |
Accessories (XII)
• Ópticas |
| Lesson 46 |
Accessories (XIII)
• Frontal Ópticas |
| Lesson 47 |
Ruedas (I)
• Modeling the rim (I) |
| Lesson 48 |
Ruedas (II)
• Modeling the rim (II) |
| Lesson 49 |
Ruedas (III)
• Modeling the tire |
| Lesson 50 |
Motor
• Low Poly: the motor |
| Lesson 51 |
Inside (I)
• Back plane background |
| Lesson 52 |
Inside (II)
• Dash panel basic modeling. |
| Lesson 53 |
Inside (II)
• Dash panel details. |
| Lesson 54 |
Inside (III)
• Detair: air conditioner holes. |
| Lesson 55 |
Inside (IV)
• Modeling the central console. |
| Lesson 56 |
Inside (V)
• Modeling the volante |
| Lesson 57 |
Inside (VI)
• Modeling the door's internal panels. |
| Lesson 58 |
Inside (VII)
• The competition bacquet seats. |
| Lesson 59 |
Inside (IX)
• Fianl details. Logos and lateral lights. |