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 Index of tutorial: Lamborghini Murcielago Go to tutorial
Index of tutorial
Lamborghini Murcielago
Lesson 1 Preliminary
• Placing the reference images in 3dsmax
Lesson 2 Body (I)
• Basic shapes using splines
• Debug the splines
Lesson 3 Body (II)
• Surface Modifier
• Moving the splines in the 3D space
Lesson 4 Body (III)
• Editable Poly conversion
• Symmetry modifier
Lesson 5 Body (IV)
• Polygonal modeling. Cuts and segmentation. Working with vertices • Mesh Smooth modifier
Lesson 6 Body (V)
• Separate and detail the front
• Polygonal modeling: creating new faces
Lesson 7 Body (VI)
• Polygonal modeling: debugging the frontal
Lesson 8 Body (VII)
• Working with polygons: the frontal spoiler. Polygon extrusions.
Lesson 9 Body (VIII)
• Polygonal modeling: divide the main mesh in elements.
Lesson 10 Body (IX)
• Creating the borders of the elements
Lesson 11 Body (X)
• Lateral modeling
Lesson 12 Body (XI)
• Separate the door in an element
• Finishing the front area
Lesson 13 Body (XII)
• Detailing the door
Lesson 14 Body (XIII)
• Modeling the lateral area
Lesson 15 Body (XIV)
• Modeling the lateral area
• Elements adjustment
Lesson 16 Body (XV)
• Polygonal modeling: back area
Lesson 17 Body (XVI)
• Polygonal modeling: windows
• Modeling the cover and back
Lesson 18 Body (XVII)
• Polygonal modeling: back area
Lesson 19 Body (XVIII)
• Polygonal modeling: back area
Lesson 20 Body (XIX)
• Polygonal modeling: back area
Lesson 21 Body (XX)
• Polygonal modeling: back area details
Lesson 22 Body (XXI)
• Finals details for the back area
• Modeling the lateral windows
Lesson 23 Body (XXII)
• Body final details
Lesson 24 Accessories (I)
• Modeling the hood
• Modeling the rear lights
Lesson 25 Accessories (II)
• Rear lights final details
• Finishing the back area
Lesson 26 Accessories (III)
• Modeling the exhausts
• Modeling the Lamborghini's Logo with splines
• Import files to the projects
Lesson 27 Accessories (IV)
• Modeling the windshield
• Working with composition objects: FusForma
• Modeling the wiper
Lesson 28 Accessories (V)
• Modeling the lateral windows
Lesson 29 Accessories (VI)
• Modeling the lateral windows 2
Lesson 30 Accessories (VII)
• Modeling the side mirror
Lesson 31 Accessories (VIII)
• Lights
Lesson 32 Accessories (IX)
• Lights (2)
Lesson 33 Accessories (X)
• Lights (3)
Lesson 34 Wheels (I)
• Polygonal modeling: external ring
Lesson 35 Wheels (II)
• Composition objects: subtraction boolean operations
• Collapsing to editable poly: Topology debugging
Lesson 36 Wheels (III)
• Splines modeling
• Creating complex details using splines
Lesson 37 Wheels (IV)
• Modeling the tire
• Round loop
• Final details for the wheel: caliper and disc
Lesson 38 Interior (I)
• Door's interior side
Lesson 39 Interior (II)
• Door's panel details
• Car's background
Lesson 40 Interior (III)
• Modeling the dash
Lesson 41 Interior (IV)
• Modeling the dash
• Modeling the steering wheel
Lesson 42 Interior (V)
• Modeling the seats
Lesson 1 - Global Vision
Lesson 2 - Irradiancy maps and secondary lights
Lesson 3 - Inside illumination and ambient
Lesson 4 - System and Materials window
Lesson 5 - More about reflexions/refractions
Lesson 6 - Reflexions/refractions by default
Lesson 7 - Raytrace maps
Lesson 8 - Auto-illumination and Caustics. VRay shadows
Lesson 9 - Radiosity
Lesson 10 - HDRI
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 Lessons: 42
 Detail images: 819
 Progress files: 42
 Model vertices: 223073
 Posted date: 08/12/2005
 Aprox. duration: 15-20 days
 Online Access: YES
modeling 125 $US (42 lesso.)
rendering 40 $US (10 lesso.)
Currency:  Euros - US Dollars
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